Pok'emon Go
Aug 14, 2018

Doctors test augmented reality during surgery

The technology that made Pok?mon Go so popular two years ago will soon be used by doctors during surgery.

Jun 29, 2018

Pokémon Go creator plans to sell its AR tech

Niantic Labs, the Google-backed start-up behind Pokémon Go, will sell the technology that powers its titles to other game makers.

Jun 4, 2018

Apple to debut phone-to-phone augmented reality

The augmented reality tools will allow two people to share data so they can see the same virtual object in the same space via their individual devices.

Nov 10, 2017

Pokémon Go creator to bring Harry Potter rendition

Niantic announces a new augmented reality mobile game that will incorporate the 'magic' of Harry Potter.

Sep 4, 2017

Windows update bets on 'mixed reality'

The Windows 10 Fall Creators update focuses on blending physical and digital realties to create new environments.

Aug 30, 2017

Google, Apple face off over augmented reality

The tech giants will jockey for the attention of customers and software developers as they launch ARCore and ARKit.

Aug 16, 2017

The Metaverse is coming

What does the Metaverse mean for your business? And where should you put your money? Lee Naik unpacks the issue.

Apr 19, 2017

Inspired by Pokémon Go, Facebook pushes augmented reality

Facebook is an obvious hub for businesses to reach people and experiment with augmented reality, says CEO Mark Zuckerberg.

Jan 19, 2017

Is privacy becoming pass'e?

In a world of shares, likes and selfies, is it unfashionable to ask for more discretion?

Jan 6, 2017

App Store shattered records on New Year's Day

$240 million in customer purchases made 1 January 2017 the App Store's busiest day to date.

Oct 5, 2016

Pokémon Go finally lands in SA

The popular augmented reality smartphone game is now available in South Africa and 30 other African countries.

Oct 3, 2016

Enterprise AR revenues to reach $6bn by 2021

Enterprise interest in AR technologies has continued to grow, fuelled by improvements in field of vision and latency on head-mounted displays, says Juniper.

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