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Gaming ban could cost $100bn

By Ilva Pieterse, ITWeb contributor
Johannesburg, 12 Oct 2007

Gaming ban could cost $100bn

A Brussels think-tank has accused the US government of reneging on commitments made to the World Trade Organisation (WTO) over Internet gaming, explains VNUNet.

Panellists at a trade forum levelled harsh criticism at the US, focusing on a burgeoning trade clash between the US and Europe over Internet gaming.

The forum believes that the US could be liable for up to $100bn in trade concessions to European industries after placing illegal discriminatory trade restrictions on European gaming operators.

EA buys Bioware

The world`s largest video-game publisher is buying Bioware as part of an $825 million deal, according to Canada.com.

The purchase by Electronic Arts from Elevation Partners, for $620 million in cash plus other considerations, includes US game publisher Pandemic Studios.

Bioware and Pandemic were both bought in November 2005 by Elevation Partners, whose investors include rock star Bono, in a $300 million deal.

High school girls are dangerous

Independent studio Mousechief has released a casual role-playing game called Dangerous High School Girls in Trouble.

The game puts you in the shoes of 1920s heroines inspired by the likes of Mae West, Marlena Dietrich, Myrna Loy, Barbara Stanwyck and Clara Bow, as they roam the hallways of their local school.

Complete with stylised art presented in a world reminiscent of the board game Clue and actual music from the 1920s, Dangerous High School Girls in Trouble is sure to delight the RPG fan and casual gamer alike as they "help good girls get better by being bad".

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