Copenhagen goes gaming
A few days ago, the Danish eSports organisation Copenhagen eSport announced the opening of a gaming school, says ZoneRank.
The school will focus on the study of various subjects related to gaming, from how to play computer games to conflict-solving and learning through computers.
The school will be located in the Danish capital Copenhagen and will be employing several experienced eSports personalities as teachers. The school will also be supported by parents, schools and teachers across the country.
PCs come out tops
PCs are still the foremost gaming platform, according to a study conducted by NPD about the various stages in a gamer`s life, reports Portal IT.
The first major step occurs around the age of six, when the child meets the computer. It seems the computer plays an important part, up to the users` age of 17 - the longest term for any platform.
The online play results showed that kids spend an average of 39% of their time playing online games versus offline. However, about 91% of online gamers only play free games.
Minorities needed in gaming
UK games companies need to widen their recruitment net to encourage ethnic minorities and women to take up creative careers in the games industry, says Londra Gazete.
Matthew Jeffery, head of European recruitment at Electronic Arts, said skills shortages were becoming more common in the gaming industry and measures had to be taken to bring in more new talent.
According to statistics released by Skillset, the sector skills council for the audiovisual industry, the games industry employed less than 4% of its 2006 staff from minority ethnic groups, and just 12% women.
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