Court looks into violent gaming
The Supreme Court of the US will review a 2005 California Bill banning the sale of violent videogames, says The Crimson White.
This comes after the state of California believes children are becoming too desensitised to videogame violence, and it has taken the case to the Supreme Court, which made the decision on Monday to review the case.
If the Bill is passed, it could penalise retailers for selling excessively violent videogames to minors.
Online gaming causes concern
With Canadians spending more than $1 billion every year on online gambling, operators say it's time governments become involved to protect players and reduce addiction, writes Vancouver Sun.
Gambling experts meeting in Calgary this week for the Canadian Gaming Summit, at the BMO Centre, agreed more and more Canadians are going online to play poker or bet on sports, because it's fun, easy and convenient.
"For the same reason people love to surf the Internet, they love to game online. It's become a major form of leisure time," says William Rutsey, president of the Canadian Gaming Association, which represents the industry.
Google buys gaming company
Google has acquired 'Labpixies', a cloud-based casual gaming company, for an undisclosed amount, reports Trusted Reviews.
The two companies have worked together closely in the past with Labpixies one of the first developers to integrate its games into iGoogle when it launched in 2005.
"Recently, we decided that we could do more if we were part of the same team, and as such, we're thrilled to announce the acquisition of Labpixies," says iGoogle team leader Don Loeb.

