The Singapore Youth Olympic Games Organising Committee (SYOGOC) and Atos Origin - the Worldwide Information Technology Partner for the Olympic Games - today announced the successful completion of the IT operations for the Singapore 2010 Youth Olympic Games (Singapore 2010).
The SYOGOC IT team consisting of SYOGOC's Technology Division, Atos Origin and other technology partners performed flawlessly in delivering, securing and managing the complex IT systems, ensuring the smooth running of the Games and relaying competition results to a worldwide audience.
During the past 13 days of competition, thousands of young athletes had demonstrated their talents, perseverance and grit. Behind the scenes, the technical teams from SYOGOC, Atos Origin and other technology partners have also shown effective co-operation and teamwork, and achieved many successes without notice.
“The IT teams led by SYOGOC's Technology Division and Atos Origin played a crucial role in the smooth operations of the Singapore 2010 Youth Olympic Games and the ultimate success of a historic milestone in the annals of the history of modern Olympiad,” said Eric Tan, Chief Operating Officer, SYOGOC.
“Atos Origin is honoured to have the privilege to be the systems integrator for the Singapore 2010 Youth Olympic Games and has played a key role in ensuring the IT systems perform to expectations,” said Patrick Adiba, Chief Executive officer Iberia - Olympics and Major Events, Atos Origin. “A particular focus for Atos Origin at these Games has been to enable the extensive use of social media and online communities in order to bring the Games to more people and to provide new ways to enjoy the competitions and events. All this has only been made possible by the excellent co-operation among teams from SYOGOC Technology Division, Atos Origin and the technology partners.”
In preparation for and during the inaugural YOG, the IT team has:
* Facilitated the processing and delivery of over 60 000 accreditation badges to the YOG family, including athletes, media, National Olympic Committees and International Sports Federation).
* Provided and distributed more than 20 Gigabytes of competition data to more than 1 200 media representatives.
* Supplied around 53 Gigabytes of data to the Internet.
* Filtered and analysed over 3 million system events logged by the various Games-related systems and devices during the Games period. There was no major issue identified.
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