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Nintendo plays down cloud

Admire Moyo
By Admire Moyo, ITWeb news editor
Johannesburg, 06 Aug 2010

Nintendo plays down cloud

Nintendo president Satoru Iwata believes the cloud is too lagged for casual or serious gaming, says TG Daily.

According to Iwata, cloud computing will "not conquer every field" of entertainment, as current telecommunication technologies inevitably involve a certain delay and limitation of transmission speed.

"Yes, the technologies we use in our video game consoles actually include some elements which are very suitable but others which will never be suited to cloud computing,” Iwata told investors.

BBC mulls cloud for Olympics

The London 2012 Olympics are a little under two years away, and the BBC is considering cloud computing as a way of meeting the enormous viewer demand the games will create, reports Computing.co.uk.

But in the current economic climate, simply throwing money at the problem is not an option, as BBC CIO John Linwood explained: "We're looking at what is the most cost-effective way of delivering what we need to do.

“Clearly, we have to find ways of covering the games which don't involve going out and building huge amounts of infrastructure that won't be used beyond the Olympics,” according to Linwood.

SMEs lead cloud pack

Businesses of all sizes have been turning to cloud computing to address their IT needs, but a recent poll of small- to medium-sized enterprises (SMEs) from around the world indicated it could very well be the smaller companies leading the pack when it comes to technologies on the cutting edge, Rockspace writes.

Research firm IDC conducted a survey of over 1 500 SMEs from 87 countries around the world, and documented the findings in a recent report.

The overall outlook of the report showed that 38% of polled businesses with fewer than 20 employees said they either currently use or have plans to implement cloud computing by the end of the year.

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