G-cluster Global Corporation
Founded in 2000, G-cluster is the first and largest cloud gaming platform accessible to more than 10 million game players worldwide. G-cluster provides a fully featured white label service offering casual and AAA games playable over broadband networks, regardless of the device used to access the service. G-cluster and Broadmedia also launched The Game Machine in Japan, which gives subscribers the ability to play games with a plug-and-play machine for their TV and home WiFi networks, without the need for a gaming console.
The company's client base includes Broadmedia Corporation, NTT Plala, SFR and Orange, and content partnerships with leading game studios such as Konami, Electronic Arts, Disney, Ubisoft, Warner, Mumbo Jumbo, Focus and many more. G-cluster is headquartered in Tokyo, with offices in Espoo, Finland, Paris and Pittsburgh, Pennsylvania. For more information, please visit http://www.g-cluster.com or follow G-cluster on Twitter at @GclusterGlobal.
Konami Digital Entertainment
Konami Digital Entertainment strives to create unique and thrilling products for customers all over the world through the planning, production, manufacturing and sale of social media content, online games, home video games, arcade machines, card games, mobile phone content, toys, and music/video software.
"Winning Eleven"
Konami's "Winning Eleven" is a continuously evolving soccer game series that was first released in 1995. The series has achieved total cumulative global sales of more than 82 700 000* units, and is widely played in Japan and all over the world, including in Europe, the US and Asia.
* As of June 2013.
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