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Nvidia moves gaming into cloud

By ITWeb
Johannesburg, 21 May 2012

Nvidia moves gaming into cloud

Pocket Gamer writes.

The platform will allow providers to deliver advanced visuals to connected TVs, PCs, tablets and smartphones running iOS or Android at a low latency.

"Gamers will now have access to seamlessly play the world's best titles anywhere, anytime, from phones, tablets, TVs or PCs," Phil Eisler, Nvidia's GM of cloud gaming, said.

Market Watch says GeForce Grid was introduced at the GPU Technology Conference (GTC), as part of a series of announcements from Nvidia, all of which can be accessed in the GTC online pressroom.

Nvidia and Gaikai demonstrated a virtual game console, consisting of an LG Cinema 3D Smart TV running a Gaikai application connected to a GeForce Grid GPU in a server 10 miles away.

"Not so long ago, engineers said cloud gaming was impossible, and that it was not possible for cloud gaming to be as fast or high-quality as local, console-based gaming. Obviously, they didn't know that Gaikai and Nvidia would be working together. We're proving the doubters wrong,” David Perry, CEO of Gaikai, noted.

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